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- General - Things You Appreciate Seeing in CC
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No one is saying that "you should do this or that" in regards to naming files or whatever it is. It's just how that person prefers to do it or what they prefer to see. |
Another thing to is that many people sort/organize their Downloads folder in many different ways. I read some will sort by gender, by age..then by top, bottom, outfit..then everyday, formal etc... How many subfolders that requires? |
@Rosebine: There will always be complaints. It's not descriptive enough; It's too long; It doesn't say who made it; half the length is the creator's name; etc. etc. A single creator will never be able to please everyone. I think following the general guidelines in simmer22's post and adapting them to suit YOU is the best you can do.
I am one of those people with layers of subfolders, which means I have to be very conscious of the 255-character file path length. Generally, I've downloaded a group of files by a single creator and the easiest way to trim those file, with a bulk renamer, is to remove a common string of characters. That usually means that I remove the creator's name. But, I do this ONLY for those files that are in my GAME's Downloads folder. I have another Master Downloads folder, outside of the My Documents path, where I store ALL my Sims files. In that folder, I usually (though not always) keep the original file names.
In my Master folder, I have items sorted by Category; Site_Creator; ItemDescription; files. Like this:
C:\Users\Mom\Desktop\Sims Backups\Downloads_MASTER\E - Clothing - Toddler\MTS_Rosebine\Overalls-Feet\FemaleToddlerBody-SalopetteFeetRoseNaked_By_Rosie.package
C:\Users\Mom\Desktop\Sims Backups\Downloads_MASTER\D - Buy Mode - Gardening\PBK_Making Hay\Sun&Moon-Hay_Bale_Individual.package
In my game, the names might be different. It could look like this:
C:\Users\Mom\Documents\EA Games\The Sims 2\Downloads\D-Buy-Garden\Hay\Bale_Individual.package
Notice how there is no indication as to who made it or where it came from. But, if I was curious, I'd type Bale_Individual into my Master folder's search box and it would take me to the Sun&Moon-Hay_Bale_Individual file.
In other words ... Do the best you can, but don't worry yourself sick over it. If people don't like your file name, they can change it to suit themselves. :-)
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http://www.modthesims.info/download.php?t=582592
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I appreciate the creators who made, and are still making, my game playable by fixin the stuff that EAxis screwed up, overlooked, or plain did a sloppy job. I appreciate all the creators who picked up EAxis slack in doin their job of makin objects that matched to make them complete sets.
While technically not a CC creator in terms of use in game, I appreciate the storytellers who know how to spin a good yarn and keep me entertained for hours when I really should be doin somethin else.
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Receptacle Refugee & Resident Polar Bear
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Sometimes I download objects described as back-breaking, grungy beds, only to find that they're either surprisingly expensive, more comfortable and environmentally-pleasing than the most luxurious EAxis bed, and/or placed in a seemingly-odd section, such as Plants. It makes it somewhat useless in-game (apart from aesthetics) because some sims will want better items since they only check for price, perceiving it as an indicator of quality. To be fair, that's how it is in-game, though that makes the assigned value a more confusing decision. I understand that it can be subjective and dependent on what other CC users have, but I like it when creators think about how their items would fit in a general no-CC game.
If you have SimPE, you can edit it to your preference, but when you have several objects to change and/or can't use the program at all, it becomes tedious.
Maybe it's just me, but I like it when sets come with their own collection files. It saves me the trouble of clicking through multiple wallpapers looking for a particular one when some themed coverings are separated from each other. I tend to prefer collection icons that have keywords clearly written on them, but I appreciate the effort creators make when they make unique icons too - at least I know it's from a specific creator or conversions from another game.
I also appreciate when creators go through rigorous testing to ensure the quality of their work, especially if it's something gameplay-changing. Creator Feedback is one of my favorite sections. Granted, they don't have to search for possible conflicts for mods they themselves don't use, but I'm grateful when they do, especially because TS2 has been out for a while so most people have their games modded to their liking.
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Granted, they don't have to search for possible conflicts for mods they themselves don't use, but I'm grateful when they do, especially because TS2 has been out for a while so most people have their games modded to their liking. |
If they're uploading here they are supposed to check for conflicts and list them.
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I also appreciate it when creators tell you where the item can be found when it's not obvious. (For example, a large chest was listed under desks, not decorative as I thought, and a wall fountain was under sinks.)
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I'm sure it's already been said, but having just downloaded a number of cc items, I really appreciate it when creators include colours in their file names. I have a couple of items which include several recolours but they're named with numbers, not colours. I would love to delete the colours I don't like but don't know which they are. I also appreciate it when creators tell you where the item can be found when it's not obvious. (For example, a large chest was listed under desks, not decorative as I thought, and a wall fountain was under sinks.) |
And the color names should absolutely be colors, not demolitions terms or whatever. I've gotten to hate Pooklet colors because they're so many of them, a lot of which don't look like the color they're binned at as all (why are there browns in all four bins?) and they all have names like "pipe bomb" and "brisance" so I have to consult reference guides to know which ones to get rid of in order to have four colors of this hair I really like that apparently nobody ever Simgarooped or Remied. And it's good to include a swatch but it's not much good if the different colors/patterns aren't labeled with the term used in the file names.
Ugly is in the heart of the beholder.
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And the color names should absolutely be colors, not demolitions terms or whatever. |
I've sometimes wondered slightly about Pooklet's sanity: http://www.under-your-skin.com/imag...t_withnames.png
It looks nice on the right mesh, though. Not all hair meshes are suited for Pooklet colours.
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I recently tried to make some slightly more natural colors from Pooklet's colors. I haven't done a lot with them, though.
And colors having weird names bug me. I like descriptive names so I don't need to use a color chart every time I'm trying to figure out what's what. I also like when color charts are sorted more in a rainbow style and/or dark to light - anything but random, because it's a whole lot easier to sort out too similar colors. I don't need 30+ colors from one pallette and 40+ from another if there are 5-10 almost identical colors.
(Don't get me wrong - I like Pooklet-style hairs, and most of the naturals are quite nice. Most of the hairs in my game are Pooklet's colors and colors/styles similar to them. I don't use the unnaturals, though)
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I've just learned a new word.
Disappointed to read that this is a *condition*, like every aspect of being human these days, but what can you do.
I think we might all be affected in one way or another...
My oldest daughter, when given goat cheese at 3 years old : Yuk..it taste like moving staircase (escalator ?).
Smells triggers memories as well, check this out, soon, it will be called a condition.
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Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
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I've sometimes wondered slightly about Pooklet's sanity: http://www.under-your-skin.com/imag...t_withnames.png It looks nice on the right mesh, though. Not all hair meshes are suited for Pooklet colours. |
This chart will help me clean my downloads folder a little. I always plan to do it, but now I have the proper tool for all those recolours I have never bothered to check before installing. (My bad, anyway)
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