#3
10th Mar 2018 at 5:45 PM
Last edited by Rosebine : 10th Mar 2018 at
6:26 PM.
Posts: 7,361
Thanks: 2939 in 27 Posts
17 Achievements
A gate I made.
I changed nothing in Milkshape, I meant in game when you put it facing the other way.
If it faces outside, it is lit. If it faces inside, it is not. But it's not a question of facing inside or not, it is the object itself. Regardless of if it is facing outside, one side is always lit, the other always not
It is not just my gate, it is all gates.
Look :
If the arrow is pointing towards the *outside* it is lit.
If the arrow is pointing towards the *inside* it's not... and this happens with my fence too, all fences.
Definitively an annoyance when you want 2 gates side by side, but with hinges on both sides..like RL ya know.
This always bothered me, even much so now that I am making fences and gates...
They
should work like doors.
I think I will simply add a double fence to my set, short to fix this light problem!
I'll get the proper lighting and hinges on both sides for both gates.
Je mange des girafes et je parle aussi français !...surtout :0)
Find all my old MTS Uploads, on my
SFS, And all new uploads
Here . :)