Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

More Clubs per Sim

by Neia Posted 28th Jan 2016 at 1:27 AM - Updated 13th Dec 2020 at 7:12 PM by Neia
 
470 Comments / Replies (Who?) - 288 Feedback Posts, 181 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 1 of 19
Forum Resident
THANKS POST
#2 Old 28th Jan 2016 at 2:53 AM
I have been waiting for this for awhile. Awesome! Thank you so much.
Lab Assistant
THANKS POST
#3 Old 28th Jan 2016 at 2:56 AM
Thank you, I been hoping someone would make this mod.
Field Researcher
THANKS POST
#4 Old 28th Jan 2016 at 4:06 AM
Yes, yes yes.......thank you.......Now waits for more club activities and Get Together will be fullfilling!!
Lab Assistant
THANKS POST
#5 Old 28th Jan 2016 at 10:03 AM
THANK YOOOOOOOU
This is awesome. Now I can more clubs without being worried about the number.
Test Subject
THANKS POST
#6 Old 28th Jan 2016 at 3:19 PM
OMG! Thank you so much! I've been hoping someone would make this mod for a while now! Woot!
Test Subject
THANKS POST
#7 Old 28th Jan 2016 at 4:52 PM
Thank you, 3 clubs for each Sim just wasn't enough :D
Test Subject
THANKS POST
#8 Old 28th Jan 2016 at 9:30 PM
Thanks, like the others, I've been waiting on this for a while.
Mad Poster
THANKS POST
#9 Old 29th Jan 2016 at 12:51 AM
Thrilled to see this, THANKS!
Scholar
THANKS POST
#10 Old 30th Jan 2016 at 7:55 AM
I am so Happy for this! Joining 3 clubs is not enough. Thanks!
Test Subject
THANKS POST
#11 Old 30th Jan 2016 at 2:30 PM
I love it, thanks a lot
Test Subject
THANKS POST
#12 Old 1st Feb 2016 at 4:50 AM
Woot! Celebrate! Just like the others have said, I was crossing my toes and fingers that someone would make this mod....and Huzzah! You did it, thanks sooo much!
Test Subject
THANKS POST
#13 Old 3rd Feb 2016 at 11:16 AM
<3
Test Subject
#14 Old 4th Feb 2016 at 8:16 PM
Just wanted to let you know this mod breaks with the new patch today. :-(
Lab Assistant
#15 Old 4th Feb 2016 at 8:27 PM
Came to report the same thing mrsclark did. After hitting the play button the game hangs trying to load the world with this mod in,
Field Researcher
Original Poster
#16 Old 4th Feb 2016 at 11:02 PM
New version uploaded for today's patch (Neia_MoreClubsPerSim_v2.zip)
Mad Poster
#17 Old 5th Feb 2016 at 1:52 AM
Quote: Originally posted by Neia
New version uploaded for today's patch (Neia_MoreClubsPerSim_v2.zip)


Thank you so much for the quick update! I'd just confirmed it was V1 that threw my game into never-ending-loads, and came here to report it, only to find you'd already uploaded a fixed version.

That's awesome. Much appreciated!
Lab Assistant
THANKS POST
#18 Old 5th Feb 2016 at 2:25 AM
Thank you for the fast update.
Test Subject
THANKS POST
#19 Old 5th Feb 2016 at 8:19 AM
thanks for the quick update!
Test Subject
THANKS POST
#20 Old 6th Feb 2016 at 7:54 PM
Haha took me about 2 hours to check all my mods to find out which one was sending me into the infinity loading screen of death XD then I come here and see I wasn't alone thanks so much for the fast update, you have no idea how great full I am to the modders on here who keep up with updating for the latest patches, thanks!
Test Subject
THANKS POST
#21 Old 7th Feb 2016 at 2:47 AM
Thanks for the super speedy update. I love this mod.
Test Subject
#22 Old 9th Feb 2016 at 1:32 PM
Default Bug in Scientific Work
Thank you for the mod. Unfortunately I discovered a bug on mod. The version that I have the game is 1.13.104.1010. It is that you should upgrade but I have it in version Pirata because savings to buy the original.
The bug I found is that when you work for Scientific and put accompany the work, what it does is it where you mark the tasks they have to perform or working time is left blank, the tasks that have to do not appear .
PS: I do not speak English, I hope you understand.

Look where is located the working time.
Days ends at ##: ## PM

https://fbcdn-sphotos-f-a.akamaihd....685400aac39ed15

Also about the new updated version of the fix you uploaded the mod.

Greetings from Uruguay
Field Researcher
Original Poster
#23 Old 10th Feb 2016 at 9:52 PM
Quote: Originally posted by Reyghel
Thank you for the mod. Unfortunately I discovered a bug on mod. The version that I have the game is 1.13.104.1010. It is that you should upgrade but I have it in version Pirata because savings to buy the original.
The bug I found is that when you work for Scientific and put accompany the work, what it does is it where you mark the tasks they have to perform or working time is left blank, the tasks that have to do not appear .
PS: I do not speak English, I hope you understand.

Look where is located the working time.
Days ends at ##: ## PM

https://fbcdn-sphotos-f-a.akamaihd....685400aac39ed15

Also about the new updated version of the fix you uploaded the mod.

Greetings from Uruguay


This mod doesn't work for version 1.13.104.1010. You need 1.14.49.1020 or 1.15.55.1020 because it modifies the UI files and those are changed every patch.
Test Subject
THANKS POST
#24 Old 14th Mar 2016 at 8:44 PM
thank u <3
Lab Assistant
#25 Old 27th Mar 2016 at 5:00 PM
I love this mod, but sadly it screws with my interface (example one and two ). I don't know which of my other mods it is interfering with, but I have done the "add one by one and see which mod it is" technique, tedious but trSadlyuthful, and this seemed to be the one. Just throwing this out there, in case other people have the same problem.
Page 1 of 19