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2018 Calendar Contest Winners - posted on 10th Jan 2018 at 5:38 PM
Replies: 3 (Who?), Viewed: 151 times.
Lab Assistant
Original Poster
#1 Old 12th Jan 2018 at 4:53 AM Last edited by ZeldaSpyroJak : 12th Jan 2018 at 4:55 AM. Reason: Didn't sound like question
Default How do I convert Sims 4 mesh without TSR?
I was given permission to convert a mesh from The Sims 4 to The Sims 3 but I'm having trouble with TSR, it says the mesh is out of bounds and won't register the mesh, I know there are other ways of importing stuff into the game but I can't find any tutorials on it, can someone please direct me to a written or preferably a video tutorial please?
staff: super moderator
#2 Old 13th Jan 2018 at 4:13 PM
ALlright here are a few questions:

- Did you use align normals?
- Did you rename your group in Milkshape to group_base?
- Did you use model cleaner?
- Were you successfully able to assign the morphs and bones with meshtoolkit?

If you didn't use any of those, you will get a really vague error. I have made a tutorial on how to create CASparts right here (No idea if you're actually creating a CASpart thingy): https://youtu.be/vKHlHyU2pto?t=9m53s

SimplyImaginaryPeople also made a few: https://youtu.be/u_eeKIte83g
Lab Assistant
Original Poster
#3 Old 14th Jan 2018 at 6:45 AM
I did all that but I can't really use the meshtoolkit because there are no Sims 3 meshes similar enough to the mesh I want to convert, I've tried assigning bones manually on a different project but It didn't work and I don't think I'll be successful with assigning bones on this project either.
staff: super moderator
#4 Old 14th Jan 2018 at 11:05 AM
Hrm... What are you working on? Maybe I could check it out myself if you like or suggest a reference mesh to use?
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