Posts: 21
Thanks: 170 in 5 Posts
Quote: Originally posted by luvalphvle
If you want something to stay all year round, switch the SLM to Common before you buy and place anything.
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Really important information there... but still hard to understand for someone who doesn't build with testing cheats enabled and buy debug. I would assume that would be the majority of people downloading lots! It would be really nice to have a tiny tutorial for your houses copy/pasted to every house you upload. I was really close to downloading it without even knowing what that "season ball" is and how it works! Google search doesn't show anything if you search by SLM only nether!
*IMPORTANT*
*Seasons Changeable Lot! Read Carefully!*
This lot includes Seasonal Lot Marker (in short SLM). Visible only after using two cheats in console command! It's a medium size silver mirror ball.
If you want to add or remove furniture, when in buy/build mode do steps written below to not lose your furniture when season change:
Press ctr+shift+c to open console command. Write testingcheatsenabled true, press enter, then once again open console command, write buydebug, press enter. Look for a silver ball somewhere on the lot. To interact with Seasonal Lot Marker (SLM) press ctr+shift+left mouse click, then you can switch it's mode to Common Mode so your furniture's won't disappear with changing seasons. Now place your furniture. It is recommended to interact with the ball again before leaving buy/build mode and choosing "Lock Common Objects in Place" option. Now you can turn off your cheats by opening the console again and writing testingcheatsenabled false. Which is probably also recommended. I heard that playing with it on can lead to save corruption... You have to do all of it each time you change your house.
Detailed tutorial about Seasonal Lot Marker found here:
http://www.carls-sims-4-guide.com/f...p?topic=13093.0 (This I used to write basic tutorial above.)
If you bulldoze a lot (Even Maxis ones!) remember to get back in it to build mode to delete the spawners and SLM, again above two cheats need to be on. To delete SLM you need to interact with it and choose delete. If you have problems grabbing something try to use moveobjects on cheat also. Do not bulldoze a lot two times, so the grid itself disappear. It will leave spawners and holes in world grid, probably preventing you from placing a lot grid there again. When finished disable cheats.
Something like this maybe? I have never built with this SLM, I even never used constrainfloorelevation cheat. So all these L shaped stairs, garages with foundation houses, basements in foundations are almost like magic to me. I don't use move objects on too, it can cause route fail so easily. Or even worse, lag when something is placed on a driveway!
Also important is a clear mention about spawners on the lot! To NOT ROTATE lot while placing or it will multiply the spawners. I would like to know exactly how many you placed plus a screenshot would be awesome, because often we need to rotate a lot... and after I would like to know which ones are intended and which to delete.
I came to comment section with questions and ended up with explaination..
I was looking for a big cool (possibly Victorian or Tudor style) and realistic (but game play moderated) house for few generations with pets (horses included), all EP&SP items possibly used as needed, no CC and possibly with Store Items. Your houses seem to fit in it the best, but there was this SLM I had no idea about.
I'm a bit worried if I won't break your houses by deleting some furniture I should not or placing something on top of something else... Um, any tips for a newbie...?
Anyways... I'll
backup my game and test some of your wonderful creations. :lovestruc
Thanks!